/// /** * @packageDocumentation */ import { MqttWill } from './mqtt'; import * as event from "./event"; import * as mqtt5 from "./mqtt5"; import * as mqtt5_packet from "./mqtt5_packet"; /** * Converts payload to Buffer or string regardless of the supplied type * @param payload The payload to convert * @internal */ export declare function normalize_payload(payload: any): Buffer | string; /** * Converts payload to Buffer only, regardless of the supplied type * @param payload The payload to convert * @internal */ export declare function normalize_payload_to_buffer(payload: any): Buffer; /** @internal */ export declare const DEFAULT_KEEP_ALIVE: number; /** * SDK name used for metrics and identification * @internal */ export declare const SDK_NAME: string; /** * IoT Device SDK Metrics Structure * @internal */ export declare class AwsIoTDeviceSDKMetrics { /** * Name of the library */ libraryName: string; } export declare function isValidTopicFilter(topicFilter: any): boolean; export declare function isValidTopic(topic: any): boolean; /** * Base configuration options shared by all MQTT connections. * * This interface contains the common configuration properties used by both * browser and native MQTT client connections. Platform-specific implementations * extend this interface with additional properties. * * @category MQTT */ export interface MqttConnectionConfigBase { /** * ID to place in CONNECT packet. Must be unique across all devices/clients. * If an ID is already in use, the other client will be disconnected. */ client_id: string; /** Server name to connect to */ host_name: string; /** Server port to connect to */ port: number; /** * Whether or not to start a clean session with each reconnect. * If True, the server will forget all subscriptions with each reconnect. * Set False to request that the server resume an existing session * or start a new session that may be resumed after a connection loss. * The `session_present` bool in the connection callback informs * whether an existing session was successfully resumed. * If an existing session is resumed, the server remembers previous subscriptions * and sends messages (with QoS1 or higher) that were published while the client was offline. */ clean_session?: boolean; /** * The keep alive value, in seconds, to send in CONNECT packet. * A PING will automatically be sent at this interval. * The server will assume the connection is lost if no PING is received after 1.5X this value. * This duration must be longer than {@link ping_timeout}. */ keep_alive?: number; /** * Milliseconds to wait for ping response before client assumes * the connection is invalid and attempts to reconnect. * This duration must be shorter than keep_alive_secs. * Alternatively, TCP keep-alive via :attr:`SocketOptions.keep_alive` * may accomplish this in a more efficient (low-power) scenario, * but keep-alive options may not work the same way on every platform and OS version. */ ping_timeout?: number; /** * Milliseconds to wait for the response to the operation requires response by protocol. * Set to zero to disable timeout. Otherwise, the operation will fail if no response is * received within this amount of time after the packet is written to the socket. * It applied to PUBLISH (QoS>0) and UNSUBSCRIBE now. */ protocol_operation_timeout?: number; /** * Minimum seconds to wait between reconnect attempts. * Must be <= {@link reconnect_max_sec}. * Wait starts at min and doubles with each attempt until max is reached. */ reconnect_min_sec?: number; /** * Maximum seconds to wait between reconnect attempts. * Must be >= {@link reconnect_min_sec}. * Wait starts at min and doubles with each attempt until max is reached. */ reconnect_max_sec?: number; /** * Will to send with CONNECT packet. The will is * published by the server when its connection to the client is unexpectedly lost. */ will?: MqttWill; /** Username to connect with */ username?: string; /** Password to connect with */ password?: string; /** Disable Aws IoT SDK Metrics. The metrics includes SDK name, version, and platform.*/ disable_metrics?: boolean; } export type PublishAcknowledgementFunctor = () => void; /** * Wrapper class containing a one-use singleton handle that can be used to trigger sending the acknowledgement (Puback in * QoS 1, Pubrec in QoS 2) packet for an incoming publish. */ export declare class PublishAcknowledgementHandleWrapper { private ackHandle; constructor(handle: PublishAcknowledgementHandle | null); /** * Attempt to take the acknowledgement handle held by the wrapper. This will only succeed for the first caller; * after the initial call, null will be returned. By taking the handle, the caller assumes responsibility * for sending the acknowledgement packet associated with the incoming publish packet. Failing to trigger the * acknowledgement will cause the broker to potentially re-send the publish. */ acquireHandle(): PublishAcknowledgementHandle | null; } /** @internal */ export declare function emitAcknowledgeableEvent(emitter: event.BufferedEventEmitter, ackEvent: string, ackEventPayload: T, wrapperFieldName: string, ackHandleWrapper?: PublishAcknowledgementHandleWrapper, compositionFunctor?: PublishAcknowledgementFunctor): void; /** @internal */ export declare function queueAcknowledgeableEvent(emitter: event.BufferedEventEmitter, ackEvent: string, ackEventPayload: T, wrapperFieldName: string, ackHandleWrapper?: PublishAcknowledgementHandleWrapper, compositionFunctor?: PublishAcknowledgementFunctor): void; /** * Object that allows the holder to trigger the acknowledgement for an associated publish packet. */ export declare class PublishAcknowledgementHandle { private acknowledgementFunction?; constructor(acknowledgementFunction: PublishAcknowledgementFunctor); /** * trigger the acknowledgement for an associated Publish packet */ invokeAcknowledgement(): void; } /** * Base configuration options shared by all MQTT5 clients. * * This interface contains the common configuration properties used by both * browser and native MQTT5 client implementations. Platform-specific implementations * extend this interface with additional properties. * * @category MQTT5 */ export interface Mqtt5ClientConfigBase { /** * Host name of the MQTT server to connect to. */ hostName: string; /** * Network port of the MQTT server to connect to. */ port: number; /** * Controls how the MQTT5 client should behave with respect to MQTT sessions. */ sessionBehavior?: mqtt5.ClientSessionBehavior; /** * Controls how the reconnect delay is modified in order to smooth out the distribution of reconnection attempt * timepoints for a large set of reconnecting clients. */ retryJitterMode?: mqtt5.RetryJitterType; /** * Minimum amount of time to wait to reconnect after a disconnect. Exponential backoff is performed with jitter * after each connection failure. */ minReconnectDelayMs?: number; /** * Maximum amount of time to wait to reconnect after a disconnect. Exponential backoff is performed with jitter * after each connection failure. */ maxReconnectDelayMs?: number; /** * Amount of time that must elapse with an established connection before the reconnect delay is reset to the minimum. * This helps alleviate bandwidth-waste in fast reconnect cycles due to permission failures on operations. */ minConnectedTimeToResetReconnectDelayMs?: number; /** * All configurable options with respect to the CONNECT packet sent by the client, including the will. These * connect properties will be used for every connection attempt made by the client. */ connectProperties?: mqtt5_packet.ConnectPacket; /** * Additional controls for client behavior with respect to topic alias usage. * * If this setting is left undefined, then topic aliasing behavior will be disabled. */ topicAliasingOptions?: mqtt5.TopicAliasingOptions; }