///
/**
* @packageDocumentation
*/
import { MqttWill } from './mqtt';
import * as event from "./event";
import * as mqtt5 from "./mqtt5";
import * as mqtt5_packet from "./mqtt5_packet";
/**
* Converts payload to Buffer or string regardless of the supplied type
* @param payload The payload to convert
* @internal
*/
export declare function normalize_payload(payload: any): Buffer | string;
/**
* Converts payload to Buffer only, regardless of the supplied type
* @param payload The payload to convert
* @internal
*/
export declare function normalize_payload_to_buffer(payload: any): Buffer;
/** @internal */
export declare const DEFAULT_KEEP_ALIVE: number;
/**
* SDK name used for metrics and identification
* @internal
*/
export declare const SDK_NAME: string;
/**
* IoT Device SDK Metrics Structure
* @internal
*/
export declare class AwsIoTDeviceSDKMetrics {
/**
* Name of the library
*/
libraryName: string;
}
export declare function isValidTopicFilter(topicFilter: any): boolean;
export declare function isValidTopic(topic: any): boolean;
/**
* Base configuration options shared by all MQTT connections.
*
* This interface contains the common configuration properties used by both
* browser and native MQTT client connections. Platform-specific implementations
* extend this interface with additional properties.
*
* @category MQTT
*/
export interface MqttConnectionConfigBase {
/**
* ID to place in CONNECT packet. Must be unique across all devices/clients.
* If an ID is already in use, the other client will be disconnected.
*/
client_id: string;
/** Server name to connect to */
host_name: string;
/** Server port to connect to */
port: number;
/**
* Whether or not to start a clean session with each reconnect.
* If True, the server will forget all subscriptions with each reconnect.
* Set False to request that the server resume an existing session
* or start a new session that may be resumed after a connection loss.
* The `session_present` bool in the connection callback informs
* whether an existing session was successfully resumed.
* If an existing session is resumed, the server remembers previous subscriptions
* and sends messages (with QoS1 or higher) that were published while the client was offline.
*/
clean_session?: boolean;
/**
* The keep alive value, in seconds, to send in CONNECT packet.
* A PING will automatically be sent at this interval.
* The server will assume the connection is lost if no PING is received after 1.5X this value.
* This duration must be longer than {@link ping_timeout}.
*/
keep_alive?: number;
/**
* Milliseconds to wait for ping response before client assumes
* the connection is invalid and attempts to reconnect.
* This duration must be shorter than keep_alive_secs.
* Alternatively, TCP keep-alive via :attr:`SocketOptions.keep_alive`
* may accomplish this in a more efficient (low-power) scenario,
* but keep-alive options may not work the same way on every platform and OS version.
*/
ping_timeout?: number;
/**
* Milliseconds to wait for the response to the operation requires response by protocol.
* Set to zero to disable timeout. Otherwise, the operation will fail if no response is
* received within this amount of time after the packet is written to the socket.
* It applied to PUBLISH (QoS>0) and UNSUBSCRIBE now.
*/
protocol_operation_timeout?: number;
/**
* Minimum seconds to wait between reconnect attempts.
* Must be <= {@link reconnect_max_sec}.
* Wait starts at min and doubles with each attempt until max is reached.
*/
reconnect_min_sec?: number;
/**
* Maximum seconds to wait between reconnect attempts.
* Must be >= {@link reconnect_min_sec}.
* Wait starts at min and doubles with each attempt until max is reached.
*/
reconnect_max_sec?: number;
/**
* Will to send with CONNECT packet. The will is
* published by the server when its connection to the client is unexpectedly lost.
*/
will?: MqttWill;
/** Username to connect with */
username?: string;
/** Password to connect with */
password?: string;
/** Disable Aws IoT SDK Metrics. The metrics includes SDK name, version, and platform.*/
disable_metrics?: boolean;
}
export type PublishAcknowledgementFunctor = () => void;
/**
* Wrapper class containing a one-use singleton handle that can be used to trigger sending the acknowledgement (Puback in
* QoS 1, Pubrec in QoS 2) packet for an incoming publish.
*/
export declare class PublishAcknowledgementHandleWrapper {
private ackHandle;
constructor(handle: PublishAcknowledgementHandle | null);
/**
* Attempt to take the acknowledgement handle held by the wrapper. This will only succeed for the first caller;
* after the initial call, null will be returned. By taking the handle, the caller assumes responsibility
* for sending the acknowledgement packet associated with the incoming publish packet. Failing to trigger the
* acknowledgement will cause the broker to potentially re-send the publish.
*/
acquireHandle(): PublishAcknowledgementHandle | null;
}
/** @internal */
export declare function emitAcknowledgeableEvent(emitter: event.BufferedEventEmitter, ackEvent: string, ackEventPayload: T, wrapperFieldName: string, ackHandleWrapper?: PublishAcknowledgementHandleWrapper, compositionFunctor?: PublishAcknowledgementFunctor): void;
/** @internal */
export declare function queueAcknowledgeableEvent(emitter: event.BufferedEventEmitter, ackEvent: string, ackEventPayload: T, wrapperFieldName: string, ackHandleWrapper?: PublishAcknowledgementHandleWrapper, compositionFunctor?: PublishAcknowledgementFunctor): void;
/**
* Object that allows the holder to trigger the acknowledgement for an associated publish packet.
*/
export declare class PublishAcknowledgementHandle {
private acknowledgementFunction?;
constructor(acknowledgementFunction: PublishAcknowledgementFunctor);
/**
* trigger the acknowledgement for an associated Publish packet
*/
invokeAcknowledgement(): void;
}
/**
* Base configuration options shared by all MQTT5 clients.
*
* This interface contains the common configuration properties used by both
* browser and native MQTT5 client implementations. Platform-specific implementations
* extend this interface with additional properties.
*
* @category MQTT5
*/
export interface Mqtt5ClientConfigBase {
/**
* Host name of the MQTT server to connect to.
*/
hostName: string;
/**
* Network port of the MQTT server to connect to.
*/
port: number;
/**
* Controls how the MQTT5 client should behave with respect to MQTT sessions.
*/
sessionBehavior?: mqtt5.ClientSessionBehavior;
/**
* Controls how the reconnect delay is modified in order to smooth out the distribution of reconnection attempt
* timepoints for a large set of reconnecting clients.
*/
retryJitterMode?: mqtt5.RetryJitterType;
/**
* Minimum amount of time to wait to reconnect after a disconnect. Exponential backoff is performed with jitter
* after each connection failure.
*/
minReconnectDelayMs?: number;
/**
* Maximum amount of time to wait to reconnect after a disconnect. Exponential backoff is performed with jitter
* after each connection failure.
*/
maxReconnectDelayMs?: number;
/**
* Amount of time that must elapse with an established connection before the reconnect delay is reset to the minimum.
* This helps alleviate bandwidth-waste in fast reconnect cycles due to permission failures on operations.
*/
minConnectedTimeToResetReconnectDelayMs?: number;
/**
* All configurable options with respect to the CONNECT packet sent by the client, including the will. These
* connect properties will be used for every connection attempt made by the client.
*/
connectProperties?: mqtt5_packet.ConnectPacket;
/**
* Additional controls for client behavior with respect to topic alias usage.
*
* If this setting is left undefined, then topic aliasing behavior will be disabled.
*/
topicAliasingOptions?: mqtt5.TopicAliasingOptions;
}