import {AttributesBuffer} from "awayjs-core/lib/attributes/AttributesBuffer"; /** * The TextFormat class represents character formatting information. Use the * TextFormat class to create specific text formatting for text fields. You * can apply text formatting to both static and dynamic text fields. The * properties of the TextFormat class apply to device and embedded fonts. * However, for embedded fonts, bold and italic text actually require specific * fonts. If you want to display bold or italic text with an embedded font, * you need to embed the bold and italic variations of that font. * *

You must use the constructor new TextFormat() to create a * TextFormat object before setting its properties. When you apply a * TextFormat object to a text field using the * TextField.defaultTextFormat property or the * TextField.setTextFormat() method, only its defined properties * are applied. Use the TextField.defaultTextFormat property to * apply formatting BEFORE you add text to the TextField, and the * setTextFormat() method to add formatting AFTER you add text to * the TextField. The TextFormat properties are null * by default because if you don't provide values for the properties, Flash * Player uses its own default formatting. The default formatting that Flash * Player uses for each property(if property's value is null) is * as follows:

* *

The default formatting for each property is also described in each * property description.

*/ export class TesselatedFontChar { /** * The width of the char */ public char_width:number; /** * Elements for this char */ public stroke_data:AttributesBuffer; public fill_data:AttributesBuffer; /** * the char_codes that this geom has kerning set for */ public kerningCharCodes:Array=[]; /** * the kerning values per char_code */ public kerningValues:Array=[]; constructor(fill_data:AttributesBuffer=null, stroke_data:AttributesBuffer=null) { this.fill_data = fill_data; this.stroke_data = stroke_data; } }