declare namespace sensors { interface SensorEventEmitter { on(eventName: 'change', callback: (...args: number[]) => void): void; on(eventName: 'accuracy_change', callback: (accuracy: number) => void): void; } function on(eventName: 'unsupported_sensor', callback: (sensorName: string) => void): void; function register(sensorName: string, delay?: delay): SensorEventEmitter; function unregister(emitter: SensorEventEmitter); function unregisterAll(): void; var ignoresUnsupportedSensor: boolean; enum delay { normal, ui, game, fastest } }