TILE NUMBERING REFERENCE ======================== Reading order: LEFT to RIGHT, TOP to BOTTOM (same as reading text) 3x3 GRID (9 tiles, numbered 0-8): ┌───────┬───────┬───────┐ │ │ │ │ │ 0 │ 1 │ 2 │ │ │ │ │ ├───────┼───────┼───────┤ │ │ │ │ │ 3 │ 4 │ 5 │ │ │ │ │ ├───────┼───────┼───────┤ │ │ │ │ │ 6 │ 7 │ 8 │ │ │ │ │ └───────┴───────┴───────┘ 4x4 GRID (16 tiles, numbered 0-15): ┌─────┬─────┬─────┬─────┐ │ 0 │ 1 │ 2 │ 3 │ ├─────┼─────┼─────┼─────┤ │ 4 │ 5 │ 6 │ 7 │ ├─────┼─────┼─────┼─────┤ │ 8 │ 9 │ 10 │ 11 │ ├─────┼─────┼─────┼─────┤ │ 12 │ 13 │ 14 │ 15 │ └─────┴─────┴─────┴─────┘ EXAMPLE: If instruction is "Select all squares with buses" and buses are in: - top-left tile → 0 - middle row middle → 4 (for 3x3) or 5 (for 4x4) - bottom-right tile → 8 (for 3x3) or 15 (for 4x4) INPUT FORMAT: Type numbers separated by comma or space: 2,5,6,8 (same as "2 5 6 8") skip (if no matching tiles) done (end the round early)