import { Grid } from '../core/grid'; import { IAStarFinderConstructor, IPoint } from '../interfaces/astar.interfaces'; import { Node } from '../core/node'; import { Heuristic } from '../types/astar.types'; export declare class AStarFinder { private grid; private closedList; private openList; private allowPathAsCloseAsPossible; readonly diagonalAllowed: boolean; private heuristic; readonly includeStartNode: boolean; readonly includeEndNode: boolean; private weight; constructor(aParams: IAStarFinderConstructor); findPath(startPosition: IPoint, endPosition: IPoint): number[][]; /** * Set the heuristic to be used for pathfinding. * @param newHeuristic */ setHeuristic(newHeuristic: Heuristic): void; /** * Set the weight for the heuristic function. * @param newWeight */ setWeight(newWeight: number): void; /** * Get a copy/clone of the grid. */ getGridClone(): Node[][]; /** * Get the current grid */ getGrid(): Grid; }