/** * Universal reconciler for Solid custom renderers. * * Vendored from OpenTUI (MIT): https://github.com/miunau/opentui * packages/solid/src/renderer/universal.js * * Rewritten for Solid 2.0's two-phase createRenderEffect(compute, apply): * - Reactive reads (signal access) happen in compute (tracked) * - Tree mutations (insertNode, removeNode, etc.) happen in apply (untracked) * - No accidental dependency tracking from mutation side-effects * - mergeProps -> merge * * Converted to TypeScript with proper types. */ import { createComponent, createMemo, createRenderEffect, createRoot, merge, untrack, } from "solid-js"; export interface RendererOptions { createElement(tag: string): N; createSlotNode(): N; createTextNode(value: string): N; getFirstChild(node: N): N | undefined; getNextSibling(node: N): N | undefined; getParentNode(node: N): N | undefined; insertNode(parent: N, node: N, anchor?: N): void; isTextNode(node: N): boolean; removeNode(parent: N, node: N): void; replaceText(textNode: N, value: string): void; setProperty(node: N, name: string, value: T, prev?: T): void; } export interface Renderer { // biome-ignore lint: matches solid-js's createComponent signature createComponent>( Comp: (props: T) => unknown, props: T, ): unknown; createElement(tag: string): N; createTextNode(value: string): N; effect: typeof createRenderEffect; insert( parent: N, accessor: (() => unknown) | unknown, marker?: N | null, initial?: unknown, ): void; insertNode(parent: N, node: N, anchor?: N): void; memo(fn: () => T, equal: boolean): () => T; mergeProps: typeof merge; ref(getter: () => unknown, node: N): void; render(code: () => unknown, node: N): () => void; setProp(node: N, name: string, value: T, prev?: T): T; spread( node: N, accessor: (() => unknown) | unknown, skipChildren?: boolean, ): void; use(fn: (element: N, arg: A) => T, element: N, arg: A): T; } // Internal value type — the reconciler handles strings, numbers, arrays, // functions, nodes, null, undefined, and booleans. type Val = unknown; const memo = (fn: () => T) => createMemo(() => fn()); export function createRenderer(opts: RendererOptions): Renderer { const { createElement, createTextNode, createSlotNode, isTextNode, replaceText, insertNode, removeNode, setProperty, getParentNode, getFirstChild, getNextSibling, } = opts; function insert(parent: N, accessor: Val, marker?: N | null, initial?: Val) { if (marker !== undefined && !initial) initial = []; if (typeof accessor !== "function") return insertExpression(parent, accessor, initial, marker); let current = initial; createRenderEffect( () => (accessor as () => Val)(), (value: Val) => { current = insertExpression(parent, value, current, marker); }, ); } function insertExpression( parent: N, value: Val, current: Val, marker?: N | null, unwrapArray?: boolean, ): Val { while (typeof current === "function") current = (current as () => Val)(); if (value === current) return current; const t = typeof value; const multi = marker !== undefined; if (t === "string" || t === "number") { if (t === "number") value = String(value); if (multi) { let node = (current as N[])[0]; if (node && isTextNode(node)) { replaceText(node, value as string); } else node = createTextNode(value as string); current = cleanChildren(parent, current as N[], marker, node); } else { if (current !== "" && typeof current === "string") { current = value; replaceText(getFirstChild(parent) as N, current as string); } else { cleanChildren( parent, current, marker, createTextNode(value as string), ); current = value; } } } else if (value == null || t === "boolean") { current = cleanChildren(parent, current, marker); } else if (t === "function") { createRenderEffect( () => { let v: Val = (value as () => Val)(); while (typeof v === "function") v = (v as () => Val)(); return v; }, (v: Val) => { current = insertExpression(parent, v, current, marker); }, ); return () => current; } else if (Array.isArray(value)) { const array: N[] = []; if (normalizeIncomingArray(array, value, unwrapArray)) { createRenderEffect( () => array.slice(), () => { current = insertExpression(parent, array, current, marker, true); }, ); return () => current; } if (array.length === 0) { const replacement = cleanChildren(parent, current, marker); if (multi) { current = replacement; return current; } } else { if (Array.isArray(current)) { if (current.length === 0) { appendNodes(parent, array, marker); } else reconcileArrays(parent, current as N[], array); } else if (current == null || current === "") { appendNodes(parent, array); } else { reconcileArrays( parent, (multi && (current as N[])) || [getFirstChild(parent) as N], array, ); } } current = array; } else { if (Array.isArray(current)) { if (multi) { current = cleanChildren(parent, current, marker, value as N); return current; } cleanChildren(parent, current, null, value as N); } else if (current == null || current === "" || !getFirstChild(parent)) { insertNode(parent, value as N); } else replaceNode(parent, value as N, getFirstChild(parent) as N); current = value; } return current; } function normalizeIncomingArray( normalized: N[], array: Val[], unwrap?: boolean, ): boolean { let dynamic = false; for (let i = 0, len = array.length; i < len; i++) { let item: Val = array[i]; if (item == null || item === true || item === false) { // skip } else if (Array.isArray(item)) { dynamic = normalizeIncomingArray(normalized, item) || dynamic; } else if (typeof item === "string" || typeof item === "number") { normalized.push(createTextNode(String(item))); } else if (typeof item === "function") { if (unwrap) { while (typeof item === "function") item = (item as () => Val)(); dynamic = normalizeIncomingArray( normalized, Array.isArray(item) ? item : [item], ) || dynamic; } else { normalized.push(item as N); dynamic = true; } } else normalized.push(item as N); } return dynamic; } // Array index access helper — indices in reconcileArrays are always // valid (guarded by loop bounds), avoids non-null assertions throughout. function at(arr: N[], i: number): N { return arr[i] as N; } function reconcileArrays(parentNode: N, a: N[], b: N[]) { const bLength = b.length; let aEnd = a.length; let bEnd = bLength; let aStart = 0; let bStart = 0; const after = getNextSibling(at(a, aEnd - 1)); let map: Map | null = null; while (aStart < aEnd || bStart < bEnd) { if (a[aStart] === b[bStart]) { aStart++; bStart++; continue; } while (a[aEnd - 1] === b[bEnd - 1]) { aEnd--; bEnd--; } if (aEnd === aStart) { const node = bEnd < bLength ? bStart ? getNextSibling(at(b, bStart - 1)) : b[bEnd - bStart] : after; while (bStart < bEnd) insertNode(parentNode, at(b, bStart++), node as N); } else if (bEnd === bStart) { while (aStart < aEnd) { if (!map?.has(at(a, aStart))) removeNode(parentNode, at(a, aStart)); aStart++; } } else if (a[aStart] === b[bEnd - 1] && b[bStart] === a[aEnd - 1]) { const node = getNextSibling(at(a, --aEnd)); insertNode( parentNode, at(b, bStart++), getNextSibling(at(a, aStart++)) as N, ); insertNode(parentNode, at(b, --bEnd), node as N); a[aEnd] = at(b, bEnd); } else { if (!map) { map = new Map(); let i = bStart; while (i < bEnd) { map.set(at(b, i), i); i++; } } const index = map.get(at(a, aStart)); if (index != null) { if (bStart < index && index < bEnd) { let i = aStart; let sequence = 1; while (++i < aEnd && i < bEnd) { const t = map.get(at(a, i)); if (t == null || t !== index + sequence) break; sequence++; } if (sequence > index - bStart) { const node = at(a, aStart); while (bStart < index) insertNode(parentNode, at(b, bStart++), node); } else replaceNode(parentNode, at(b, bStart++), at(a, aStart++)); } else aStart++; } else removeNode(parentNode, at(a, aStart++)); } } } function cleanChildren( parent: N, current: Val, marker?: N | null, replacement?: N, ): Val { if (marker === undefined) { let removed = getFirstChild(parent); while (removed) { removeNode(parent, removed); removed = getFirstChild(parent); } if (replacement) insertNode(parent, replacement); return replacement ?? ""; } const node = replacement || createSlotNode(); if (Array.isArray(current) && current.length) { let inserted = false; for (let i = current.length - 1; i >= 0; i--) { const el = current[i] as N; if (node !== el) { const hasParent = getParentNode(el) === parent; if (!inserted && !i) hasParent ? replaceNode(parent, node, el) : insertNode(parent, node, marker as N); else if (hasParent) removeNode(parent, el); } else inserted = true; } } else insertNode(parent, node, marker as N); return [node]; } function appendNodes(parent: N, array: N[], marker?: N | null) { for (let i = 0, len = array.length; i < len; i++) insertNode(parent, at(array, i), marker as N | undefined); } function replaceNode(parent: N, newNode: N, oldNode: N) { insertNode(parent, newNode, oldNode); removeNode(parent, oldNode); } type Props = Record; function spreadExpression( node: N, props: Props, prevProps: Props = {}, skipChildren?: boolean, ): Props { if (!props) props = {}; if (!skipChildren) { let current = prevProps.children; createRenderEffect( () => props.children, (children: Val) => { current = insertExpression(node, children, current); prevProps.children = current; }, ); } createRenderEffect( () => props.ref, (ref: Val) => (ref as ((n: N) => void) | undefined)?.(node), ); createRenderEffect( () => { const snapshot: Props = {}; for (const prop in props) { if (prop === "children" || prop === "ref") continue; snapshot[prop] = props[prop]; } return snapshot; }, (newProps: Props) => { for (const prop in newProps) { const value = newProps[prop]; if (value === prevProps[prop]) continue; setProperty(node, prop, value, prevProps[prop]); prevProps[prop] = value; } }, ); return prevProps; } return { render(code: () => unknown, element: N) { let disposer: (() => void) | undefined; createRoot((dispose) => { disposer = dispose; insert(element, code()); }); return disposer as unknown as () => void; }, insert, spread(node: N, accessor: Val, skipChildren?: boolean) { if (typeof accessor === "function") { let prev: Props | undefined; createRenderEffect( () => (accessor as () => Props)(), (props: Props) => { prev = spreadExpression(node, props, prev, skipChildren); }, ); } else spreadExpression(node, accessor as Props, undefined, skipChildren); }, createElement, createTextNode, insertNode, setProp(node: N, name: string, value: T, prev?: T): T { setProperty(node, name, value, prev); return value; }, mergeProps: merge, effect: createRenderEffect, memo, createComponent, ref(getter: () => unknown, node: N) { const ref = getter(); if (typeof ref === "function") { (ref as (n: N) => void)(node); } }, use(fn: (element: N, arg: A) => T, element: N, arg: A): T { return untrack(() => fn(element, arg)); }, }; }