/// import { Buffer } from 'node:buffer'; import { BinaryIO } from '../common/BinaryIO'; import { ArxVector3 } from '../types'; import { ArxFTS } from './FTS'; /** @see https://github.com/arx/ArxLibertatis/blob/1.2.1/src/graphics/data/FastSceneFormat.h#L94 */ export type ArxSceneHeader = { numberOfTextures: number; numberOfAnchors: number; playerPosition: ArxVector3; mScenePosition: ArxVector3; numberOfPortals: number; numberOfRooms: number; }; export declare class SceneHeader { static readFrom(binary: BinaryIO): ArxSceneHeader; static accumulateFrom(json: ArxFTS): Buffer; static sizeOf(): number; }