/// import { Buffer } from 'node:buffer'; import { BinaryIO } from '../common/BinaryIO'; import { ArxVector3 } from '../types'; /** @see https://github.com/arx/ArxLibertatis/blob/1.2.1/src/graphics/data/FastSceneFormat.h#L130 */ export type ArxRoomDistance = { distance: number; startPosition: ArxVector3; endPosition: ArxVector3; }; export declare class RoomDistance { static readFrom(binary: BinaryIO): ArxRoomDistance; static accumulateFrom(roomDistance: ArxRoomDistance): Buffer; static sizeOf(): number; }