/// import { BinaryIO } from '../common/BinaryIO'; import { ArxColor } from '../common/Color'; import { ArxVector3 } from '../types'; import { ArxPath } from './DLF'; /** @see https://github.com/arx/ArxLibertatis/blob/1.2.1/src/scene/LevelFormat.h#L150 */ export type ArxPathHeader = { name: string; idx: number; flags: number; initPos: ArxVector3; pos: ArxVector3; numberOfPathways: number; rgb: ArxColor; farClip: number; reverb: number; ambianceMaxVolume: number; height: number; ambiance: string; }; export declare class PathHeader { static readFrom(binary: BinaryIO): ArxPathHeader; static allocateFrom(path: ArxPath): Buffer; static sizeOf(): number; }