/// import { Buffer } from 'node:buffer'; import { BinaryIO } from '../common/BinaryIO'; import { ArxRotation, ArxVector3 } from '../types'; /** @see https://github.com/arx/ArxLibertatis/blob/1.2.1/src/scene/LevelFormat.h#L193 */ export type ArxInteractiveObject = { name: string; pos: ArxVector3; angle: ArxRotation; identifier: number; }; export declare class InteractiveObject { static readFrom(binary: BinaryIO): ArxInteractiveObject; static accumulateFrom(interactiveObject: ArxInteractiveObject): Buffer; static sizeOf(): number; }