# Meeting SDK (Unreal) Pointers

Stable pointer for Unreal Meeting SDK wrapper questions.

Start here:
- [../unreal/SKILL.md](../unreal/SKILL.md)

Common question patterns:
- Which methods are available in C++ wrapper vs Blueprint wrapper?
- Why does wrapper behavior differ from native platform SDK docs?
- How do I validate wrapper version compatibility with Unreal Engine version?

Practical guidance:
- Treat wrapper docs as wrapper behavior source of truth first.
- Then cross-check base semantics against native Meeting SDK reference where wrapper notes indicate parity.
- Use [../unreal/references/versioning-and-compatibility.md](../unreal/references/versioning-and-compatibility.md) for known contradictions and lag risks.
