import { readFile as _readFile } from 'node:fs/promises'; import path from 'node:path'; import { parse as parseDotEnv } from 'dotenv'; import { autoService, name, singleton, location, type ServiceProperties, } from 'knifecycle'; import { noop } from 'common-services'; import { YError, printStackTrace } from 'yerror'; import { type LogService } from 'common-services'; export enum NodeEnv { Test = 'test', Development = 'development', Production = 'production', } /* Architecture Note #1.6: `APP_ENV` This is up to you to provide the `APP_ENV` service and its `AppEnv` type extending the `BaseAppEnv` one, something like this: ```ts import { env } from 'node:process'; import { extractAppEnv, type BaseAppEnv } from 'application-services'; const APP_ENVS = ['local', 'test', 'staging', 'production'] as const; export type AppEnv = (typeof APP_ENVS)[number]; const APP_ENV = extractAppEnv(env.APP_ENV, APP_ENVS); // Do something with it, like declare a `knifecycle` constant. ``` Note that we made an utility function to help you extracting that value. */ export type BaseAppEnv = 'local'; export interface BaseAppEnvVars { NODE_ENV: NodeEnv; ISOLATED_ENV?: string; } // eslint-disable-next-line @typescript-eslint/no-empty-object-type export interface AppEnvVars extends BaseAppEnvVars {} const DEFAULT_BASE_ENV: Partial = {}; const NODE_ENVS = Object.values(NodeEnv); /* Architecture Note #1.3: `ENV` The `ENV` service adds a layer of configuration over just using node's `process.env` value. */ export interface ProcessEnvConfig { BASE_ENV?: Partial; } export type ProcessEnvDependencies = ProcessEnvConfig & { APP_ENV: T; PROJECT_DIR: string; PROCESS_ENV: Partial; log?: LogService; readFile?: typeof _readFile; }; /** * Initialize the ENV service using process env plus dotenv files * loaded in `.env.node.${ENV.NODE_ENV}` and `.env.app.${APP_ENV}`. * @param {Object} services * The services `ENV` depends on * @param {Object} [services.BASE_ENV] * Base env vars that will be added to the environment * @param {Object} services.APP_ENV * The injected `APP_ENV` value * @param {Object} services.PROCESS_ENV * The injected `process.env` value * @param {Object} services.PROJECT_DIR * The NodeJS project directory * @param {Object} [services.log=noop] * An optional logging service * @return {Promise} * A promise of an object containing the actual env vars. */ async function initENV({ BASE_ENV = DEFAULT_BASE_ENV, APP_ENV, PROCESS_ENV, PROJECT_DIR, log = noop, readFile = _readFile, }: ProcessEnvDependencies): Promise { let ENV: Partial = BASE_ENV.NODE_ENV ? { NODE_ENV: BASE_ENV.NODE_ENV, } : {}; log('debug', `♻️ - Loading the environment service.`); log('warning', `🔴 - Running with "${APP_ENV}" application environment.`); /* Architecture Note #1.3.1: Environment isolation Per default, we take the process environment as is but since it could lead to leaks when building projects statically so one can isolate the process env by using the `ISOLATED_ENV` environment variable. */ if (!PROCESS_ENV.ISOLATED_ENV) { ENV = { ...ENV, ...PROCESS_ENV }; log('debug', `🖥 - Using the process env.`); } else { log('warning', `🖥 - Using an isolated env.`); } if (!ENV.NODE_ENV) { log( 'warning', `⚠ - NODE_ENV environment variable is not set, setting it to "${NodeEnv.Development}".`, ); ENV.NODE_ENV = NodeEnv.Development; } if (!NODE_ENVS.includes(ENV.NODE_ENV)) { log( 'error', `❌ - Non-standard NODE_ENV value detected: "${ENV.NODE_ENV}".`, ); throw new YError('E_BAD_NODE_ENV', [ENV.NODE_ENV, NODE_ENVS]); } const FINAL_NODE_ENV = ENV.NODE_ENV; log('warning', `🔂 - Running with "${FINAL_NODE_ENV}" node environment.`); /* Architecture Note #1.3.2: `.env.node.${NODE_ENV}` files You may want to set some env vars depending on the `NODE_ENV`. We use `dotenv` to provide your such ability. */ const nodeEnvFile = `.env.node.${ENV.NODE_ENV}`; /* Architecture Note #1.3.3: `.env.app.${APP_ENV}` files You may need to keep some secrets out of your Git history fo each deployment targets too. */ const appEnvFile = `.env.app.${APP_ENV}`; /* Architecture Note #1.3.4: evaluation order The final environment is composed from the different sources in this order: - the `.env.node.${NODE_ENV}` file content if exists - the `.env.app.${APP_ENV}` file content if exists - the process ENV (so that one can override values by adding environment variables). */ ENV = ( await Promise.all([ BASE_ENV, _readEnvFile({ PROJECT_DIR, readFile, log }, nodeEnvFile), _readEnvFile({ PROJECT_DIR, readFile, log }, appEnvFile), ENV, ]) ).reduce((ENV, A_ENV) => ({ ...ENV, ...A_ENV }), {}); if (ENV.NODE_ENV !== FINAL_NODE_ENV) { log( 'error', `❌ - Illegal attempt to change the NODE_ENV value via env files: "${ENV.NODE_ENV}".`, ); throw new YError('E_BAD_ENV', [ENV.NODE_ENV as string, FINAL_NODE_ENV]); } return ENV as AppEnvVars; } async function _readEnvFile( { PROJECT_DIR, readFile, log, }: Required< Pick, 'PROJECT_DIR' | 'readFile' | 'log'> >, filePath: string, ): Promise> { const fullFilePath = path.join(PROJECT_DIR, filePath); log('debug', `💾 - Trying to load .env file at "${fullFilePath}".`); try { const buf = await readFile(fullFilePath); const FILE_ENV = parseDotEnv(buf); log('warning', `🖬 - Loaded .env file at "${fullFilePath}".`); return FILE_ENV; } catch (err) { log('debug', `🚫 - No file found at "${fullFilePath}".`); log('debug-stack', printStackTrace(err as Error)); return {}; } } export default location( singleton(name('ENV', autoService(initENV))), import.meta.url, ) as unknown as ServiceProperties & typeof initENV;