using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace TrackPlayer.Logic { class Events { public static readonly string ButtonPlay = "remote-play"; public static readonly string ButtonPause = "remote-pause"; public static readonly string ButtonStop = "remote-stop"; public static readonly string ButtonSkipNext = "remote-next"; public static readonly string ButtonSkipPrevious = "remote-previous"; public static readonly string ButtonSeekTo = "remote-seek"; public static readonly string PlaybackState = "playback-state"; public static readonly string PlaybackTrackChanged = "playback-track-changed"; public static readonly string PlaybackQueueEnded = "playback-queue-ended"; public static readonly string PlaybackError = "playback-error"; // Cast Events - Unused for now public static readonly string CastState = "cast-state"; public static readonly string CastConnecting = "cast-connecting"; public static readonly string CastConnected = "cast-connected"; public static readonly string CastConnectionFailed = "cast-connection-failed"; public static readonly string CastDisconnecting = "cast-disconnecting"; public static readonly string CastDisconnected = "cast-disconnected"; } }