import { ScreenEventManager, } from './anvil' export class Screen { public eventManager: ScreenEventManager constructor() { this.initialize() } public initialize(): void { this.eventManager = new ScreenEventManager() } public static getDiagonal(): number { let h: number = window.innerHeight let w: number = window.innerWidth return Math.abs(Math.sqrt(w * w + h * h)) } public static getHeight(): number { return window.innerHeight } public static getWidth(): number { return window.innerWidth } }