/// import { Anime4KPipeline, Anime4KPipelineDescriptor } from '../../interfaces'; export declare class CNNM implements Anime4KPipeline { /** * 7 conv2d pipelines and output */ pipelines: Anime4KPipeline[]; /** * Creates an instance of CNNUL. * * @param {Object} options - The options for the CNNM pipeline. * @param {GPUDevice} options.device - The GPU device to use for * creating textures and shader modules. * @param {GPUTexture} options.inputTexture - The input texture for the pipeline. */ constructor({ device, inputTexture, }: Anime4KPipelineDescriptor); private fillOutputTextures; updateParam(param: string, value: any): void; pass(encoder: GPUCommandEncoder): void; getOutputTexture(): GPUTexture; }