/// import { Anime4KPipeline, Anime4KPresetPipelineDescriptor } from '../../interfaces'; export declare class ModeC implements Anime4KPipeline { pipelines: Anime4KPipeline[]; outputTexture: GPUTexture; /** * Constructs a new instance of the preset class. * * @param {Anime4KPresetPipelineDescriptor} options - An object containing * the following properties: * @param {GPUDevice} options.device - The GPU device to use for the pipeline. * @param {GPUTexture} options.inputTexture - The input texture to process. * @param {Dimensions} options.nativeDimensions - The original dimensions of the input texture. * @param {Dimensions} options.targetDimensions - The target dimension for the output texture. */ constructor({ device, inputTexture, nativeDimensions, targetDimensions, }: Anime4KPresetPipelineDescriptor); updateParam(param: string, value: any): void; pass(encoder: GPUCommandEncoder): void; getOutputTexture(): GPUTexture; }