/// import { Anime4KPipeline, Anime4KPipelineDescriptor } from '../../interfaces'; export declare class BilateralMean implements Anime4KPipeline { texture: GPUTexture; module: GPUShaderModule; bindGroupLayout: GPUBindGroupLayout; bindGroup: GPUBindGroup; pipelineLayout: GPUPipelineLayout; pipeline: GPUComputePipeline; strengthBuffer: GPUBuffer; strengthBuffer2: GPUBuffer; inputTexWidth: number; inputTexHeight: number; inputTexture: GPUTexture; device: GPUDevice; constructor({ device, inputTexture, }: Anime4KPipelineDescriptor); pass(encoder: GPUCommandEncoder): void; getOutputTexture(): GPUTexture; updateParam(param: string, value: any): void; }