export interface Villager { sourceSheet: SourceSheet; name: string; iconImage: string; photoImage: string; houseImage: null | string; species: string; gender: Gender; personality: Personality; subtype: Subtype; hobby: Hobby; birthday: string; catchphrase: string; favoriteSong: string; favoriteSaying: string; defaultClothing: string; defaultUmbrella: string; wallpaper: string; flooring: string; furnitureList: number[]; furnitureNameList: string[]; diyWorkbench: string; kitchenEquipment: number | string; versionAdded: VersionAdded; nameColor: string; bubbleColor: string; filename: string; uniqueEntryId: string; catchphrases: Catchphrases; translations: Catchphrases; styles: Style[]; colors: Color[]; defaultClothingInternalId: number; } export interface Catchphrases { sourceSheet: SourceSheet; id: string; eUde: string; eUen: string; eUit: string; eUnl: string; eUru: string; eUfr: string; eUes: string; uSen: string; uSfr: string; uSes: string; jPja: string; kRko: string; tWzh: string; cNzh: string; plural: boolean; } export declare enum SourceSheet { VillagerCatchphrases = "Villager Catchphrases", Villagers = "Villagers" } export declare enum Color { Aqua = "Aqua", Beige = "Beige", Black = "Black", Blue = "Blue", Brown = "Brown", Colorful = "Colorful", Gray = "Gray", Green = "Green", Orange = "Orange", Pink = "Pink", Purple = "Purple", Red = "Red", White = "White", Yellow = "Yellow" } export declare enum Gender { Female = "Female", Male = "Male" } export declare enum Hobby { Education = "Education", Fashion = "Fashion", Fitness = "Fitness", Music = "Music", Nature = "Nature", Play = "Play" } export declare enum Personality { BigSister = "Big Sister", Cranky = "Cranky", Jock = "Jock", Lazy = "Lazy", Normal = "Normal", Peppy = "Peppy", Smug = "Smug", Snooty = "Snooty" } export declare enum Style { Active = "Active", Cool = "Cool", Cute = "Cute", Elegant = "Elegant", Gorgeous = "Gorgeous", Simple = "Simple" } export declare enum Subtype { A = "A", B = "B" } export declare enum VersionAdded { The100 = "1.0.0", The190 = "1.9.0", The200 = "2.0.0" }