export interface Achievement { sourceSheet: SourceSheet; name: string; achievementDescription: string; achievementCriteria: string; num: number; internalId: number | string; internalName: string; internalCategory: string; numOfTiers: number | string; sequential: boolean; versionAdded: VersionAdded; uniqueEntryId: string; translations: null; tiers: { [key: string]: Tier; }; } export declare enum SourceSheet { Achievements = "Achievements" } export interface Tier { required: number | string; reward: number | string; nouns: string[]; modifier: string; } export declare enum VersionAdded { The100 = "1.0.0", The120 = "1.2.0", The130 = "1.3.0", The200 = "2.0.0" }