import { CesiumService } from '../../../../angular-cesium/services/cesium/cesium.service'; import { MapEventsManagerService } from '../../../../angular-cesium/services/map-events-mananger/map-events-manager'; import { Observable } from 'rxjs'; import { PolygonEditUpdate } from '../../../models/polygon-edit-update'; import { CoordinateConverter } from '../../../../angular-cesium/services/coordinate-converter/coordinate-converter.service'; import { CameraService } from '../../../../angular-cesium/services/camera/camera.service'; import { Cartesian3 } from '../../../../angular-cesium/models/cartesian3'; import { PolygonsManagerService } from './polygons-manager.service'; import { PolygonEditorObservable } from '../../../models/polygon-editor-observable'; import { PolygonEditOptions } from '../../../models/polygon-edit-options'; export declare const DEFAULT_POLYGON_OPTIONS: PolygonEditOptions; /** * Service for creating editable polygons * * You must provide `PolygonsEditorService` yourself. * PolygonsEditorService works together with `` component. Therefor you need to create `` * for each `PolygonsEditorService`, And of course somewhere under ``/ * * + `create` for starting a creation of the shape over the map. Returns a extension of `PolygonEditorObservable`. * + `edit` for editing shape over the map starting from a given positions. Returns an extension of `PolygonEditorObservable`. * + To stop editing call `dsipose()` from the `PolygonEditorObservable` you get back from `create()` \ `edit()`. * * **Labels over editted shapes** * Angular Cesium allows you to draw labels over a shape that is being edited with one of the editors. * To add label drawing logic to your editor use the function `setLabelsRenderFn()` that is defined on the * `PolygonEditorObservable` that is returned from calling `create()` \ `edit()` of one of the editor services. * `setLabelsRenderFn()` - receives a callback that is called every time the shape is redrawn * (except when the shape is being dragged). The callback is called with the last shape state and with an array of the current labels. * The callback should return type `LabelProps[]`. * You can also use `updateLabels()` to pass an array of labels of type `LabelProps[]` to be drawn. * * usage: * ```typescript * // Start creating polygon * const editing$ = polygonsEditorService.create(); * this.editing$.subscribe(editResult => { * console.log(editResult.positions); * }); * * // Or edit polygon from existing polygon positions * const editing$ = this.polygonsEditorService.edit(initialPos); * * ``` */ export declare class PolygonsEditorService { private mapEventsManager; private updateSubject; private updatePublisher; private coordinateConverter; private cameraService; private polygonsManager; private observablesMap; private cesiumScene; private clampPointsDebounced; init(mapEventsManager: MapEventsManagerService, coordinateConverter: CoordinateConverter, cameraService: CameraService, polygonsManager: PolygonsManagerService, cesiumViewer: CesiumService): void; onUpdate(): Observable; private clampPoints; private screenToPosition; create(options?: PolygonEditOptions, priority?: number): PolygonEditorObservable; private switchToEditMode; edit(positions: Cartesian3[], options?: PolygonEditOptions, priority?: number): PolygonEditorObservable; private editPolygon; private setOptions; private createEditorObservable; private getPositions; private getPoints; }