/******************************************************************************
 * Copyright AllSeen Alliance. All rights reserved.
 *
 *    Permission to use, copy, modify, and/or distribute this software for any
 *    purpose with or without fee is hereby granted, provided that the above
 *    copyright notice and this permission notice appear in all copies.
 *
 *    THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
 *    WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
 *    MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
 *    ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
 *    WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
 *    ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
 *    OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
 ******************************************************************************/

#include "TimeClientSignalHandler.h"

using namespace ajn;
using namespace services;

//Constructor
TimeClientSignalHandler::TimeClientSignalHandler() : TimeAuthorityHandler()
{
}

//Destructor
TimeClientSignalHandler::~TimeClientSignalHandler()
{
}

//Handle TimeSync signal
void TimeClientSignalHandler::handleTimeSync(TimeServiceClientClock* clock)
{

    printf(">>>>>> Received TimeSync signal from the Object: '%s' <<<<<< \n", clock->getObjectPath().c_str());
}

//Handle AlarmReached signal
void TimeClientSignalHandler::handleAlarmReached(TimeServiceClientAlarm* alarm)
{

    printf(">>>>>> Received AlarmReached signal from the Object: '%s' <<<<<< \n", alarm->getObjectPath().c_str());
}

// Handle TimerEvent
void TimeClientSignalHandler::handleTimerEvent(TimeServiceClientTimer*timer)
{
    printf(">>>>>> Received TimerEvent signal from the Object: '%s' <<<<<< \n", timer->getObjectPath().c_str());

}

void TimeClientSignalHandler::handleRunStateChanged(TimeServiceClientTimer*timer, bool runState)
{
    printf(">>>>>> Received run state changed signal from the Object: '%s' state is: %d <<<<<< \n", timer->getObjectPath().c_str(), runState);

}
