# level1
    [
{"desk":[[2,1,0],[1,0,2],[2,1,0]],"p1":0,"p2":0,"player":1} 
{"desk":[[2,1,0],[0,1,2],[2,0,1]],"p1":0,"p2":0,"player":1} 
{"desk":[[1,2,0],[0,1,2],[2,1,0]],"p1":0,"p2":0,"player":1} 
{"desk":[[2,1,0],[0,1,2],[0,0,0]],"p1":1,"p2":1,"player":1} 
{"desk":[[2,1,0],[0,1,2],[1,0,2]],"p1":0,"p2":0,"player":1} 
    ]
# level2
    [
{"desk":[[2,0,1],[1,0,2],[2,1,0]],"p1":0,"p2":0,"player":1} 
{"desk":[[2,1,0],[1,0,2],[2,0,1]],"p1":0,"p2":0,"player":1} 
{"desk":[[1,2,0],[1,0,2],[2,1,0]],"p1":0,"p2":0,"player":1} 
{"desk":[[2,1,0],[0,0,0],[2,1,0]],"p1":1,"p2":1,"player":1} 
{"desk":[[2,1,0],[2,0,0],[1,0,0]],"p1":1,"p2":1,"player":1} 
    ]
# level3
    [
{"desk":[[2,0,1],[1,1,0],[2,0,0]],"p1":0,"p2":1,"player":1} 
{"desk":[[2,0,1],[1,0,2],[2,0,1]],"p1":0,"p2":0,"player":1} 
{"desk":[[0,1,2],[1,0,2],[2,0,1]],"p1":0,"p2":0,"player":1} 
{"desk":[[2,1,0],[0,2,0],[0,1,0]],"p1":1,"p2":1,"player":1} 
{"desk":[[2,1,0],[2,0,1],[0,0,0]],"p1":1,"p2":1,"player":1} 
    ]
