export declare class GameData6_9 { typeSet?: number | undefined; desk: number[][]; player: number; constructor(desk: number[][]); } export default class example6_9 { getRiddleByLev(size: number): GameData6_9; checkRiddle(deskData: GameData6_9): number; checkDesk(deskData: GameData6_9): number; checkAction(deskData: GameData6_9, dataAction: number[][]): number; doAction(deskData: GameData6_9, dataAction: number[][]): [flagResult: number, dataResult: GameData6_9]; }