export declare class GameData10_12 { player: number; desk: number[][]; typeSet: number; } export declare class GameAction10_12 { score: number; } export declare class module10_12 { getRiddle(count: number): GameData10_12; checkRiddle(desk: GameData10_12): number; checkDesk(desk: GameData10_12): number; doAction(deskIn: GameData10_12, act: GameAction10_12): [flag: number, desk: GameData10_12]; checkAction(desk: GameData10_12, act: GameAction10_12): number; getActionAuto(desk: GameData10_12): any[]; getActionAll(desk: GameData10_12): GameAction10_12[]; }