export declare class GameData7_5 { player: number; sizeX: number; sizeY: number; stepStartLineIdx: number; mapFlagColor: any; mapLineColor: any; listFlag: number[][]; listLine: number[][][]; listInited1: number[][][]; listInited2: number[][][]; typeSet: number; gainExtraChance: boolean; } export declare class GameAction7_5 { line: number[][]; score: number; } export declare class module7_5 { getRiddle(): GameData7_5; checkRiddle(desk: GameData7_5): boolean; checkDesk(desk: GameData7_5): 1 | 2 | 3 | -1; doAction(deskIn: GameData7_5, act: GameAction7_5): [flag: number, desk: GameData7_5]; getBoxLines(line: number[][]): number[][][][]; sortLine(list: number[][]): number[][]; checkSameLine(line1: number[][], line2: number[][]): any; checkAction(desk: GameData7_5, act: GameAction7_5): boolean; getActionAuto(desk: GameData7_5): any[]; getActionAll(desk: GameData7_5): GameAction7_5[]; }