export declare class GameData1_9 { player: number; desk: number[][]; typeSet: number; } export declare class GameAction1_9 { pos: number[]; score: number; } export declare class module1_9 { getRiddle(): GameData1_9; getRiddleLev(): any; checkRiddle(desk: GameData1_9): 0 | -1; checkDesk(desk: GameData1_9): number; getAllSeriesThree(x: number, y: number): number[][][]; checkAction(desk: GameData1_9, act: GameAction1_9): 0 | -1; doAction(deskIn: GameData1_9, act: GameAction1_9): [flag: number, desk: GameData1_9]; getActionAuto(desk: GameData1_9): any[]; getActionAll(desk: GameData1_9): GameAction1_9[]; }