/** * Loop × per-turn call_agent cap — avoid dispatch-gate deadlock. * * Turn budget (`AGIM_NATIVE_CALL_AGENT_MAX_PER_TURN`, default 6) is shared * across the whole user turn. Loop `continue|revise` advances rounds inside * that same turn; if history is not cleared, R2 cannot `call_agents` while * dispatch-gate also forbids parent research → hard deadlock. * * Primary reset: loop_verdict continue/revise in agim-dispatcher. * Belt-and-suspenders: clear history again on the first dispatch of a new * Loop round (planning/reflecting + dispatchesThisRound===0). */ export declare function shouldClearCallAgentHistoryForLoopRound(run: { status: string; dispatchesThisRound?: number; } | null | undefined): boolean; //# sourceMappingURL=loop-call-agent-cap.d.ts.map