import { type Screen, type Element } from "../tui/index.js"; import type { Checkpoint } from "../runtime/state/checkpointStore.js"; import type { UIState } from "./uiState.js"; /** * The minimal interface overlays need from the host UI. * Keeps overlays decoupled from DebuggerUI internals. */ export type OverlayContext = { screen: Screen; state: UIState; /** Build the top portion of the standard layout (source/threads + locals/globals/callStack). */ buildTopRows(): Element[]; buildStatsBar(): Element; commandBarContent: string; cleanup(): void; }; export declare function showRewindSelector(ctx: OverlayContext, checkpoints: Checkpoint[]): Promise; export declare function showCheckpointsPanel(ctx: OverlayContext, checkpoints: Checkpoint[]): Promise;