import { BBox } from '../bbox'; import { type IScene, Node, type RenderContext } from '../node'; export declare class ImageSegmentNode extends Node { x: number; y: number; boxWidth: number; boxHeight: number; imageWidth: number; imageHeight: number; paddingTop: number; paddingRight: number; paddingBottom: number; paddingLeft: number; cornerRadius: number; opacity: number; url: string; backgroundFill?: string; private registeredLoader?; setScene(scene?: IScene): void; destroy(): void; render(renderCtx: RenderContext): void; private tracePath; protected computeBBox(): BBox; }