import { CxRenderingContext } from './rendering_context'; export declare abstract class CxTexture { abstract load(context: CxRenderingContext): void; loading_started: boolean; texture: WebGLTexture; constructor(); handleTextureLoaded(gl: any, image: HTMLElement): void; activate(context: CxRenderingContext): boolean; deactivate(context: CxRenderingContext): void; }