/// import { CxRenderingContext } from './rendering_context'; import { CxNodePayload } from './node_payload'; import { CxXYZ } from './basic_types'; import * as glmatrix from "gl-matrix"; export declare class CxNodePayloadTransform implements CxNodePayload { translate: CxXYZ; rotate: CxXYZ; scale: CxXYZ; _stored: glmatrix.mat4; constructor(); enter(context: CxRenderingContext): void; exit(context: CxRenderingContext): void; }