import { CxRenderingContext } from './rendering_context'; import { CxGeometry } from './geometry'; import { CxXYZ } from './basic_types'; export declare class CxCylinder implements CxGeometry { pos: CxXYZ; h: number; r: number; sections: number; segments: number; points_array: Array; color_array: Array; normals_array: Array; tex_array: Array; constructor(pos: CxXYZ, r: number, h: number); preorder(context: CxRenderingContext): void; vertices(context: CxRenderingContext): Float32Array; colors(context: CxRenderingContext): Float32Array; texture(context: CxRenderingContext): Float32Array; normals(context: CxRenderingContext): Float32Array; }