import { Mage } from '../../../../aer-types/types' export const mages: Mage[] = [ { expansion: 'NA', name: 'Sahala', id: 'Sahala', mageTitle: 'Oracle', ability: `
Activate during your casting or main phase:
Reveal the top three cards of your deck. Place a spell revealed this way into your hand. If there are no spells prepped to your Celestial Breach, prep up to two spells in hand to your Celestial Breach.
`, numberOfCharges: 4, uniqueStarters: [ { type: 'Gem', name: 'Sparkling Meteorite', expansion: 'NA', id: 'SparklingMeteorite', cost: 0, effect: `Gain 1 Æ. OR Gain 3 Æ that can only be used to focus or open a breach.
`, keywords: [], }, ], complexityRating: 3, }, { expansion: 'NA', name: 'Gygar', id: 'Gygar', mageTitle: 'Tide Master', ability: `Activate during your main phase:
Place a Surge token on your Ancient Breach. OR Cast a spell prepped to your Ancient Breach. Gain 2 charges.
`, numberOfCharges: 5, uniqueStarters: [ { type: 'Spell', name: 'Tidal Surge', expansion: 'NA', id: 'TidalSurge', cost: 0, effect: `Cast: Gain 1 charge.
`, keywords: [], }, ], complexityRating: 3, }, { expansion: 'NA', name: 'Soskel', id: 'Soskel', mageTitle: 'Aristocrat', ability: `Activate during your main phase:
Place an Energize token on any player's breach that doesn't have one. OR Discard an Energize token on any player's breach. That player gains 4 life.
`, numberOfCharges: 4, uniqueStarters: [ { type: 'Gem', name: 'Lucky Coin', expansion: 'NA', id: 'LuckyCoin', cost: 0, effect: `Gain 1 Æ.
You may lose 1 charge. If you do, gain 2 additional Æ.
Activate during your main phase:
Focus any player's breach. Any player gains 1 life for each opened breach you have.
`, numberOfCharges: 4, uniqueStarters: [ { type: 'Spell', name: 'Gift Of Spirit', expansion: 'NA', id: 'GiftOfSpirit', cost: 0, effect: `Cast: Deal 1 damage. OR Cast: Any ally draws a card.
`, keywords: [], }, ], complexityRating: 2, }, { expansion: 'NA', name: 'Talix', id: 'Talix', mageTitle: 'The Chain', ability: `Activate during your main phase:
Destroy two sparks in hand. If you do, shuffle your turn order card into the turn order deck. OR Gravehold gains 5 life.
`, numberOfCharges: 5, uniqueStarters: [ { type: 'Relic', name: 'Furnacium', expansion: 'NA', id: 'Furnacium', cost: 0, effect: `Gain 1 Æ.
Discard up to three spells in hand.
Gain 1 Æ for each spell discarded this way.
You may place this on top of your deck.`,
keywords: [],
},
],
complexityRating: 6,
},
{
expansion: 'NA',
name: 'Rhia',
id: 'Rhia',
mageTitle: 'Relic Hunter',
ability: `
Activate during your main phase:
Return a card in your hand or discard pile to its supply pile. If you returned a relic, gain a card from any supply pile that costs up to 3 Æ more than the returned card. Otherwise, gain a card from any supply pile that costs up to 2 Æ more than the returned card. Either way, place the gained card into your hand.
`, numberOfCharges: 4, uniqueStarters: [ { type: 'Gem', name: 'Planar Pocket', expansion: 'NA', id: 'PlanarPocket', cost: 0, effect: `Gain 1 Æ.
Gain an additional 2 Æ that can only be used to gain a relic.
Activate during any ally's main phase:
That ally gains 2 Æ. The next time that ally gains a card from a supply pile this turn, you gain a copy of that card from that supply pile. OR That ally gains 5 Æ.
`, numberOfCharges: 5, uniqueStarters: [ { type: 'Gem', name: 'Aetherscope', expansion: 'NA', id: 'Aetherscope', cost: 0, effect: `Gain 1 Æ. OR Any ally may lose 1 charge. If they do, gain 2 charges.
`, keywords: [], }, ], complexityRating: 5, }, { expansion: 'NA', name: 'Lost', id: 'Lost', mageTitle: 'Living Forge', ability: `Activate during your main phase:
Return up to four cards that cost 0 Æ in your discard pile to your hand.
`, numberOfCharges: 5, uniqueStarters: [ { type: 'Gem', name: 'Heart Forge', expansion: 'NA', id: 'HeartForge', cost: 0, effect: `Gain 1 Æ. OR Destroy a Spark or Crystal in hand. Gain a card of the same type from the Forged deck and place it into your hand.
`, keywords: [], }, ], complexityRating: 5, }, ]