import { Treasure } from '../../../../aer-types/types' export const treasures: Treasure[] = [ { id: 'MazahaedronsWorldheartShard', name: "Mazahaedron's Worldheart Shard", expansion: 'SD', level: 1, subtype: 'Gem', effect: `

Gain 1 Æ. OR Gain 2 Æ that can only be used to gain a card. Place the next card you gain this turn on top of any ally's discard pile.

`, }, { id: 'PhaedraxasTourmalineShard', name: "Phaedraxa's Tourmaline Shard", expansion: 'SD', level: 1, subtype: 'Gem', effect: `

Gain 1 Æ.
Any ally may suffer 1 damage. If they do, they destroy a card in hand.

`, }, { id: 'FracturedShell', name: 'Fractured Shell', expansion: 'SD', level: 2, effect: `

At the start of the game, set this next to asupply pile that costs 4 Æ or more. When a player gains a card from that supply, that player gains a charge.

`, }, { id: 'Extra-DimensionalLens', name: 'Extra-Dimensional Lens', expansion: 'SD', level: 3, effect: `

Once per turn during your main phase, you may reveal the top three cards of the nemesis deck. Return them in any order.

`, }, { id: 'SeersBracer', name: "Seer's Bracer", expansion: 'SD', level: 3, effect: `

Once per turn during your main phase when you gain a charge, any ally draws a card.

`, }, ]