import { ICard } from '../../../../aer-types/types' export const cards: ICard[] = [ { type: 'Gem', expansion: 'SD', name: 'Olivinite', id: 'Olivinite', cost: 3, effect: `
Gain 2 aether. OR Deal 1 damage to a minion.
`, keywords: [], }, { type: 'Gem', expansion: 'SD', name: 'Cache Glass', id: 'CacheGlass', cost: 4, effect: `
Gain 2 Æ.
If there is a Cache Glass in your discard pile, you may destroy a card
in your discard pile.
Attach this to any player's breach.
When a spell is cast from this breach, the player who cast that spell may return it to their hand instead of discarding it. If they do, discard this.
`, keywords: ['attach'], }, { type: 'Relic', expansion: 'SD', name: 'Will Weaver', id: 'WillWeaver', cost: 7, effect: `
Gain 2 charges.
After the next time you activate your ability this turn, deal 3 damage.
Echo
Cast: Deal 1 damage.
Focus any ally's breach.
Cast: Deal 3 damage.
Gain 1 Æ for each other spell you have
prepped.
Cast: Deal 3 damage.
If there is another Storm Vapors in any player's discard pile,
focus any player's breach.
Cast: Any player focuses their closed breach wich the highest
focus cost.
Deal 1 damage.
You may destroy this. If you do, deal 2 additional damage.
Cast: Deal 5 damage.
You may destroy a card in this card's supply pile. If you do deal 3
additional damage.
While prepped once per turn during your main phase, you may discard
a card in hand to deal 2 damage.
Cast: Deal 3 damage.