import { Treasure } from '../../../../aer-types/types' export const treasures: Treasure[] = [ { id: 'ClaudiasAetherscope', name: "Claudia's Aetherscope", expansion: 'RTG', level: 1, subtype: 'Gem', effect: `

Gain 1 Æ. OR Any ally may lose 1 charge. If they do, gain 2 charges.

`, }, { id: 'SoskelsLuckyCoin', name: "Soskel's Lucky Coin", expansion: 'RTG', level: 1, subtype: 'Gem', effect: `

Gain 1 Æ.
You may lose 1 charge. If you do, gain an additional 2 Æ.

`, }, { id: 'QusVoidRadite', name: "Qu's Void Radite", expansion: 'RTG', level: 1, subtype: 'Gem', effect: `

Gain 1 Æ.
You may cast any player's prepped spell. That spell deals 1 less damage, minimum 1.

`, }, { id: 'TaqrensGiftOfSpirit', name: "Taqren's Gift Of Spirit", expansion: 'RTG', level: 1, subtype: 'Spell', effect: `

Cast: Deal 1 damage. OR Cast: Any ally draws a card.

`, }, { id: 'GygarsTsunami', name: "Gygar's Tsunami", expansion: 'RTG', level: 1, subtype: 'Spell', effect: `

Cast: Deal 1 damage.
>ou may lose 1 charge. If you do, deal 3 additional damage.

`, }, { id: 'EnergizedHusk', name: 'Energized Husk', expansion: 'RTG', level: 2, effect: `

After a player finishes resolving their ability, any ally draws a card.

`, }, { id: 'SparkingShards', name: 'Sparking Shards', expansion: 'RTG', level: 2, effect: `

At the start of the game, set this next to a gem supply pile. When a player gains a card from that supply pile, that player gains 1 charge.

`, }, { id: 'SigilPendant', name: 'Sigil Pendant', expansion: 'RTG', level: 2, effect: `

Once per turn during any player's main phase that player may spend 3 Æ to have each player gain a charge.

`, }, { id: 'HornOfPlenty', name: 'Horn Of Plenty', expansion: 'RTG', level: 3, effect: `

Draw two cards from level 1 treasure deck and add them to the Barracks.

Add two additional level 1 treasures to your starting deck using the level 1 treasure rules.

`, }, { id: 'ImbuedCirclet', name: 'Imbued Circlet', expansion: 'RTG', level: 3, effect: `

When you gain a gem, Gravehold gains 1 life.

This can cause Gravehold to have more than its maximum life.

`, }, { id: 'BurstingBracelet', name: 'Bursting Bracelet', expansion: 'RTG', level: 3, effect: `

When you focus or open a breach, you may cast any player's prepped spell. That spell deals 1 additional damage.

`, }, ]