import { ICard } from '../../../../aer-types/types' export const cards: ICard[] = [ { type: 'Spell', expansion: 'OD', name: 'Char', id: 'Char', cost: 8, effect: `

Cast: Deal 6 damage.
If this damage causes a minion to be discarded, any player gains 2 life.

`, keywords: [], }, { type: 'Gem', expansion: 'OD', name: 'Alien Element', id: 'AlienElement', cost: 4, effect: `

Gain 1 Æ.
For each of your breaches with a spell prepped to it, gain an additional 1 Æ.

`, keywords: [], }, { type: 'Spell', expansion: 'OD', name: 'Scorch', id: 'Scorch', cost: 5, effect: `

Cast: Deal 4 damage.
If this damage causes a minion from the nemesis deck to be discarded, any ally gains 2 charges.

`, keywords: [], }, { type: 'Spell', expansion: 'OD', name: 'Pyromancy', id: 'Pyromancy', cost: 7, effect: ` Cast: Deal 1 damage.
Allies may collectively discard up to two cards in hand. For each card discarded this way, deal 3 additional damage. `, keywords: [], }, { type: 'Spell', expansion: 'OD', name: 'Feedback Aura', id: 'FeedbackAura', cost: 5, effect: `

Cast: Deal 3 damage.
If you have 4 or more charges, deal 3 additional damage.

`, keywords: [], }, { type: 'Spell', expansion: 'OD', name: 'Catalyst', id: 'Catalyst', cost: 6, effect: `

Cast: Deal 2 damage.
If you have 2 life or less, deal 5 additional damage.

`, keywords: [], }, { type: 'Gem', expansion: 'OD', name: 'Pain Stone', id: 'PainStone', cost: 6, effect: `

Gain 3 Æ. OR Gain 2 Æ and deal 1 damage.

`, keywords: [], }, { type: 'Relic', expansion: 'OD', name: 'Astral Cube', id: 'AstralCube', cost: 5, effect: `

Return a gem you played this turn to your hand.
Reveal the top card of the turn order deck. If you revealed a player's turn order card, that player gains 1 life.

`, keywords: [], }, { type: 'Relic', expansion: 'OD', name: 'Riddle Sphere', id: 'RiddleSphere', cost: 3, effect: `

Gain 1 charge. OR You may lose 2 charges. If you do, gain 5 Æ.

`, keywords: [], }, { type: 'Spell', expansion: 'OD', name: 'Nether Conduit', id: 'NetherConduit', cost: 7, effect: ` Cast: Reveal a card in hand that costs 2 Æ or more.
If you do, deal damage equal to the number of cards missing in that card's supply pile. Then, any ally may gain a card from that supply pile.
(Gem supply piles start with 7 cards. Relic and spell supply piles start with 5 cards) `, keywords: [], }, { type: 'Gem', expansion: 'OD', name: 'Haunted Berylite', id: 'HauntedBerylite', cost: 3, effect: `

Gain 2 Æ. OR Discard a card in hand. If you do, gain 2 charges.

`, keywords: [], }, ]