import { Treasure } from '../../../../aer-types/types' export const treasures: Treasure[] = [ { id: 'DezmodiasOblivionShard', name: "Dezmodia's Oblivion Shard", expansion: 'IW', level: 1, subtype: 'Gem', effect: `
Gain 2 Æ that cannot be used to gain a relic or spell.
`, }, { id: 'UlgimorsCoalFragment', name: "Ulgimor's Coal Fragment", expansion: 'IW', level: 1, subtype: 'Gem', effect: `Gain 2 Æ and suffer 1 damage. OR Gain 1 life.
`, }, { id: 'IndirasLoneOpal', name: "Indiras's Lone Opal", expansion: 'IW', level: 1, subtype: 'Gem', effect: `
Gain 1 Æ.
You may cast a spell in hand that costs 4 aether or less.
Gain 1 Æ.
Any ally may prep a spell in hand to their opened or closed breach(es).
While prepped, when you suffer damage gain 1 charge.
Cast: Deal 1 damage.
While prepped, when you focus or open one of your breaches during your turn,
deal 1 damage.
Cast: Deal 1 damage.
At the start of the game, set this next to a supply pile that costs 4 Æ or more. When a player gains a card from that supply pile, that player gains 1 life.
`, }, { id: 'WellOfDespair', name: 'Well Of Despair', expansion: 'IW', level: 2, effect: `
When a player deals 6 or more damage to the nemesis with a single spell,
add a power token to this card.
At the start of the nemesis turn, the nemesis suffers damage equal to the
number of tokens on this card.
When a player opens a breach, that player may destroy a card in hand.
`, }, { id: 'EdibleFungusChunks', name: 'Edible Fungus Chunks', expansion: 'IW', level: 2, effect: `When a player gains life, they gain an additional 1 life.
`, }, { id: 'UmbralHornOfWar', name: 'Umbral Horn Of War', expansion: 'IW', level: 2, effect: `At the start of the game, set this next to a spell supply pile that costs 6 Æ or more. Those spells deal 2 additional damage when cast.
`, }, { id: 'TheBrokenMask', name: 'The Broken Mask', expansion: 'IW', level: 2, effect: `After a player finishes resolving their ability, any ally gains a charge.
`, }, { id: 'AlchemistsAlembic', name: "Alchemist's Alembic", expansion: 'IW', level: 3, effect: `Once per turn during your main phase, when you play the second gem or relic that costs 4 Æ or more, deal 3 damage.
`, }, { id: 'SoothsayersPouch', name: "Soothsayer's Pouch", expansion: 'IW', level: 3, effect: `
Add an additional level 1 treasure to your starting deck using the level 1 treasure rules.
Your group can use an additional level 2 treasure.
Once per turn during your main phase, you may discard a card in hand. If you do, any ally draws a card and you may add a power token to a power in play.
`, }, { id: 'Quicksilver', name: 'Quicksilver', expansion: 'IW', level: 3, effect: `When you cast a spell that costs 2 Æ or more, you may place it into any ally's hand instead of discarding it.
`, }, { id: 'BandOfRetrieval', name: 'Band of Retrieval', expansion: 'IW', level: 3, effect: `At the start of your casting phase, you may lose 1 charge. If you do, return the next spell you cast during this casting phase to your hand instead of discarding it.
`, }, { id: 'PurifiedBangle', name: 'Purified Bangle', expansion: 'IW', level: 3, effect: `Once per turn during your main phase, you may spend 9 Æ and suffer 1 damage to place a card in play from the nemesis deck on top of the nemesis deck.
`, }, ]