export * from "./lib.js"; import type { Control } from "./lib.js"; export declare type Instruction = Message | Control; export declare type Await = T | PromiseLike; export declare type Result = Success | Failure; export interface Success { readonly ok: true; readonly value: T; } export interface Failure { readonly ok: false; readonly error: X; } declare type CompileError = `🚨 ${Reason}`; /** * Helper type to guard users against easy to make mistakes. */ export declare type Message = T extends Task ? CompileError<`You must 'yield * fn()' to delegate task instead of 'yield fn()' which yields generator instead`> : T extends (...args: any) => Generator ? CompileError<`You must yield invoked generator as in 'yield * fn()' instead of yielding generator function`> : T; /** * Task is a unit of computation that runs concurrently, a light-weight * process (in Erlang terms). You can spawn bunch of them and provided * cooperative scheduler will interleave their execution. * * Tasks have three type variables first two describing result of the * computation `Success` that corresponds to return type and `Failure` * describing an error type (caused by thrown exceptions). Third type * varibale `Message` describes type of messages this task may produce. * * Please note that that TS does not really check exceptions so `Failure` * type can not be guaranteed. Yet, we find them more practical that omitting * them as TS does for `Promise` types. * * Our tasks are generators (not the generator functions, but what you get * invoking them) that are executed by (library provided) provided scheduler. * Scheduler recognizes two special `Control` instructions yield by generator. * When scheduler gets `context` instruction it will resume generator with * a handle that can be used to resume running generator after it is suspended. * When `suspend` instruction is received scheduler will suspend execution until * it is resumed by queueing it from the outside event. */ export interface Task { [Symbol.iterator](): Controller; } export interface Controller { throw(error: Failure): TaskState; return(value: Success): TaskState; next(value: Task | unknown): TaskState; } export declare type TaskState = IteratorResult, Success>; /** * Effect represents potentially asynchronous operation that results in a set * of events. It is often comprised of multiple `Task` and represents either * chain of events or a concurrent set of events (stretched over time). * `Effect` campares to a `Stream` the same way as `Task` compares to `Promise`. * It is not representation of an eventual result, but rather representation of * an operation which if execute will produce certain result. `Effect` can also * be compared to an `EventEmitter`, because very often their `Event` type * variable is a union of various event types, unlike `EventEmitter`s however * `Effect`s have inherent finality to them an in that regard they are more like * `Stream`s. * * You may notice that `Effect`, is just a `Task` which never fails, nor has a * (meaningful) result. Instead it can produce events (send messages). */ export interface Effect extends Task { } export declare type Status = "idle" | "active" | "finished"; export declare type Group = Main | TaskGroup; export interface TaskGroup { id: number; parent: Group; driver: Controller; stack: Stack; result?: Result; } export interface Main { id: 0; parent?: null; status: Status; stack: Stack; } export interface Stack { active: Controller[]; idle: Set>; } /** * Like promise but lazy. It corresponds to a task that is activated when * then method is called. */ export interface Future extends PromiseLike { then(handle?: (value: Success) => U | PromiseLike, onrejected?: (error: Failure) => G | PromiseLike): Promise; catch(handle: (error: Failure) => U): Future; finally(handle: () => void): Future; } export interface Fork extends Controller, Task, never>, Future { readonly id: number; group?: void | TaskGroup; result?: Result; status: Status; resume(): Task; join(): Task; abort(error: Failure): Task; exit(value: Success): Task; } export interface ForkOptions { name?: string; } export interface StateHandler { onsuccess?: (value: T) => void; onfailure?: (error: X) => void; } //# sourceMappingURL=task.d.ts.map