import "phaser"; import { BootScene, MainScene } from "./scenes"; const config: GameConfig = { type: Phaser.AUTO, scale: { mode: Phaser.Scale.FIT, autoCenter: Phaser.Scale.CENTER_BOTH, width: 800, height: 600, }, scene: [BootScene,MainScene], physics: { default: "arcade", arcade: { gravity: { y: 200 } } } }; // game class export class Game extends Phaser.Game { constructor(config: GameConfig) { super(config); } } // when the page is loaded, create our game instance window.addEventListener("load", () => { var game = new Game(config); });