import { Configurer } from '../Core/index'; import { GameRunnerRegistration } from './GameTypes'; /**Abstract Game Engine. Concrete game engines are remote cometd clients or internal macros*/ export declare class GameConfigurer extends Configurer { /** * Experimental API for administrative game engine macros registration. * * EXPERIMENTAL. DO NOT actually use in production. * */ /** * Registers a game engine * * Registers the coordinates of a game engine. * */ registerGame(body: GameRunnerRegistration): Promise; }