import { TreeItem } from '@zeainc/zea-engine'; import Change from '../Change.js'; import { SelectionManager } from '../../index.js'; /** * Class representing an `Add TreeItem` Change. Meaning that this should be called when you add a new `TreeItem` to the scene. * * @extends Change */ declare class TreeItemAddChange extends Change { treeItem: TreeItem; owner: TreeItem; prevSelection: Set; selectionManager: SelectionManager; treeItemIndex: number; /** * Creates an instance of TreeItemAddChange. * * @param treeItem - * @param owner - * @param selectionManager - */ constructor(treeItem: TreeItem, owner: TreeItem, selectionManager: SelectionManager); /** * Removes the newly added TreeItem from its owner. */ undo(): void; /** * Restores undone `TreeItem`. */ redo(): void; /** * Serializes `TreeItem` like instanced class into a JSON object. * * @param context - The context treeItem * @return {object} - JSON object */ toJSON(context: Record): Record; /** * Reconstructs `TreeItem` like parameter from JSON object. * * @param j -The j treeItem * @param context - The context treeItem */ fromJSON(j: Record, context: Record): void; /** * Removes reference of the `TreeItem` from current change. */ destroy(): void; } export { TreeItemAddChange }; //# sourceMappingURL=TreeItemAddChange.d.ts.map