import { Color, Parameter, ZeaPointerEvent, XfoParameter } from '@zeainc/zea-engine'; import BaseLinearMovementHandle from './BaseLinearMovementHandle'; import './Shaders/HandleShader'; import SelectionGroup from '../SelectionGroup'; /** * Class representing a linear scale scene widget. * * @extends BaseLinearMovementHandle */ declare class LinearScaleHandle extends BaseLinearMovementHandle { private handleMat; private oriXfo; private tmplocalXfo; private baseXfo; private change; param: Parameter; selectionGroup: SelectionGroup; /** * Create a linear scale scene widget. * * @param name - The name value. * @param length - The length value. * @param thickness - The thickness value. * @param color - The color value. */ constructor(name: string, length: number, thickness: number, color?: Color); /** * highlight the handle to indicate it is under the mouse. */ highlight(): void; /** * Removes the highlight from the handle once the mouse moves away. */ unhighlight(): void; /** * Sets selectionGroup so this handle can modify the items. * * @param selectionGroup - The SelectionGroup. */ setSelectionGroup(selectionGroup: SelectionGroup): void; /** * Sets global xfo target parameter. * * @param param - The parameter that will be modified during manipulation */ setTargetParam(param: XfoParameter): void; /** * Returns target's global xfo parameter. * * @return {Parameter} - returns handle's target global Xfo. */ getTargetParam(): XfoParameter | Parameter; /** * Handles the initially drag of the handle. * * @param event - The event param. */ onDragStart(event: ZeaPointerEvent): void; /** * Handles drag action of the handle. * * @param event - The event param. */ onDrag(event: ZeaPointerEvent): void; /** * Handles the end of dragging the handle. * * @param event - The event param. */ onDragEnd(event: ZeaPointerEvent): void; } export default LinearScaleHandle; export { LinearScaleHandle }; //# sourceMappingURL=LinearScaleHandle.d.ts.map