import * as THREE from 'three'; import { TriggerShape } from '../ITrigger'; /** * A helper class for previewing trigger shapes. */ export declare class TriggerPreviewMesh extends THREE.Mesh { shape: TriggerShape; /** * Constructs a trigger preview mesh. * @param shape - The shape of the trigger. * @param isTrigger - Whether or not the trigger is a trigger or a collider. */ constructor(shape: TriggerShape, isTrigger: boolean); /** * Sets whether or not the trigger is a trigger or a collider. * @param isTrigger - Whether or not the trigger is a trigger or a collider. */ setIsTrigger(isTrigger: boolean): void; }