import * as THREE from 'three'; export declare class CameraViewportRenderer { private helpersGroup; private readonly size; private viewport; private camera; private readonly padding; constructor(helpersGroup: THREE.Group, size?: number); private calculateAspectRatio; setCamera(camera: THREE.Camera | null): void; render(scene: THREE.Scene, renderer: THREE.WebGLRenderer): void; private calculateAndSetViewport; private renderScene; }