import { ImageTarget } from '@zappar/zappar/lib/imagetracker'; import * as THREE from 'three'; /** * A THREE.Mesh that fits the target image. * If a material is not specified, it will use a default THREE.MeshBasicMaterial with a map of the target image. * @see https://docs.zap.works/universal-ar/web-libraries/threejs/image-tracking/ */ export declare class TargetImagePreviewMesh extends THREE.Mesh { constructor(target: ImageTarget, material?: THREE.Material); }