declare module "tinyh264" { export function init(): void; } declare module "yuv-buffer" { /** * Validate and fill out a YUVFormat object structure. * * At least width and height fields are required; other fields will be * derived if left missing or empty: * - chromaWidth and chromaHeight will be copied from width and height as for a 4:4:4 layout * - cropLeft and cropTop will be 0 * - cropWidth and cropHeight will be set to whatever of the frame is visible after cropTop and cropLeft are applied * - displayWidth and displayHeight will be set to cropWidth and cropHeight. * * @param {YUVFormat} fields - input fields, must include width and height. * @returns {YUVFormat} - validated structure, with all derivable fields filled out. * @throws exception on invalid fields or missing width/height */ export function format(fields: YUVFormat): YUVFormat; /** * Allocate a new YUVPlane object big enough for a luma plane in the given format * @param {YUVFormat} format - target frame format * @param {Uint8Array} source - input byte array; optional (will create empty buffer if missing) * @param {number} stride - row length in bytes; optional (will create a default if missing) * @param {number} offset - offset into source array to extract; optional (will start at 0 if missing) * @returns {YUVPlane} - freshly allocated planar buffer */ export function lumaPlane( format: YUVFormat, source: Uint8Array, stride: number, offset: number, ): YUVPlane; /** * Allocate a new YUVPlane object big enough for a chroma plane in the given format, * optionally copying data from an existing buffer. * * @param {YUVFormat} format - target frame format * @param {Uint8Array} source - input byte array; optional (will create empty buffer if missing) * @param {number} stride - row length in bytes; optional (will create a default if missing) * @param {number} offset - offset into source array to extract; optional (will start at 0 if missing) * @returns {YUVPlane} - freshly allocated planar buffer */ export function chromaPlane( format: YUVFormat, source: Uint8Array, stride: number, offset: number, ): YUVPlane; /** * Allocate a new YUVFrame object big enough for the given format * @param {YUVFormat} format - target frame format * @param {YUVPlane} y - optional Y plane; if missing, fresh one will be allocated * @param {YUVPlane} u - optional U plane; if missing, fresh one will be allocated * @param {YUVPlane} v - optional V plane; if missing, fresh one will be allocated * @returns {YUVFrame} - freshly allocated frame buffer */ export function frame( format: YUVFormat, y: YUVPlane, u: YUVPlane, v: YUVPlane, ): YUVFrame; /** * Duplicate a frame using new buffer memory. * @param {YUVFrame} frame - input frame to copyFrame * @returns {YUVFrame} - freshly allocated and filled frame buffer */ export function copyFrame(frame: YUVFrame): YUVFrame; /** * List the backing buffers for the frame's planes for transfer between * threads via Worker.postMessage. * @param {YUVFrame} frame - input frame * @returns {Array} - list of transferable objects */ export function transferables( frame: YUVFrame, ): (ArrayBuffer | SharedArrayBuffer)[]; /** * Represents metadata about a YUV frame format. * @typedef {Object} YUVFormat * @property {number} width - width of encoded frame in luma pixels * @property {number} height - height of encoded frame in luma pixels * @property {number} chromaWidth - width of encoded frame in chroma pixels * @property {number} chromaHeight - height of encoded frame in chroma pixels * @property {number} cropLeft - upper-left X coordinate of visible crop region, in luma pixels * @property {number} cropTop - upper-left Y coordinate of visible crop region, in luma pixels * @property {number} cropWidth - width of visible crop region, in luma pixels * @property {number} cropHeight - height of visible crop region, in luma pixels * @property {number} displayWidth - final display width of visible region, in luma pixels * @property {number} displayHeight - final display height of visible region, in luma pixels */ export interface YUVFormat { width: number; height: number; chromaWidth: number; chromaHeight: number; cropLeft: number; cropTop: number; cropWidth: number; cropHeight: number; displayWidth: number; displayHeight: number; } /** * Represents underlying image data for a single luma or chroma plane. * Cannot be interpreted without the format data from a frame buffer. * @typedef {Object} YUVPlane * @property {Uint8Array} bytes - typed array containing image data bytes * @property {number} stride - byte distance between rows in data */ export interface YUVPlane { bytes: Uint8Array; stride: number; } /** * Represents a YUV image frame buffer, with enough format information * to interpret the data usefully. Buffer objects use generic objects * under the hood and can be transferred between worker threads using * the structured clone algorithm. * * @typedef {Object} YUVFrame * @property {YUVFormat} format * @property {YUVPlane} y * @property {YUVPlane} u * @property {YUVPlane} v */ export interface YUVFrame { format: YUVFormat; y: YUVPlane; u: YUVPlane; v: YUVPlane; } } declare module "yuv-canvas" { import type { YUVFrame } from "yuv-buffer"; export interface YUVCanvasOptions { webGL?: boolean | undefined; } export default class YUVCanvas { static attach( canvas: HTMLCanvasElement | OffscreenCanvas, options: YUVCanvasOptions, ): YUVCanvas; drawFrame(data: YUVFrame): void; } }