/* #__NO_SIDE_EFFECTS__ */ export function getInt32LittleEndian( buffer: Uint8Array, offset: number, ): number { return ( buffer[offset]! | (buffer[offset + 1]! << 8) | (buffer[offset + 2]! << 16) | (buffer[offset + 3]! << 24) ); } /* #__NO_SIDE_EFFECTS__ */ export function getInt32BigEndian(buffer: Uint8Array, offset: number): number { return ( (buffer[offset]! << 24) | (buffer[offset + 1]! << 16) | (buffer[offset + 2]! << 8) | buffer[offset + 3]! ); } /* #__NO_SIDE_EFFECTS__ */ export function getInt32( buffer: Uint8Array, offset: number, littleEndian: boolean, ) { return littleEndian ? buffer[offset]! | (buffer[offset + 1]! << 8) | (buffer[offset + 2]! << 16) | (buffer[offset + 3]! << 24) : (buffer[offset]! << 24) | (buffer[offset + 1]! << 16) | (buffer[offset + 2]! << 8) | buffer[offset + 3]!; } export function setInt32LittleEndian( buffer: Uint8Array, offset: number, value: number, ) { buffer[offset] = value; buffer[offset + 1] = value >> 8; buffer[offset + 2] = value >> 16; buffer[offset + 3] = value >> 24; } export function setInt32BigEndian( buffer: Uint8Array, offset: number, value: number, ) { buffer[offset] = value >> 24; buffer[offset + 1] = value >> 16; buffer[offset + 2] = value >> 8; buffer[offset + 3] = value; } export function setInt32( buffer: Uint8Array, offset: number, value: number, littleEndian: boolean, ) { if (littleEndian) { buffer[offset] = value; buffer[offset + 1] = value >> 8; buffer[offset + 2] = value >> 16; buffer[offset + 3] = value >> 24; } else { buffer[offset] = value >> 24; buffer[offset + 1] = value >> 16; buffer[offset + 2] = value >> 8; buffer[offset + 3] = value; } }