import { Scene, WebGLRenderer } from 'three'; import { CameraDecorator } from '../gameobject/decorators/CameraDecorator'; export declare class SceneRenderOperation { scene: Scene; cameraDecorator: CameraDecorator; enabled: boolean; clearColor: boolean; clearDepth: boolean; clearStencil: boolean; constructor(scene?: Scene, cameraDecorator?: CameraDecorator); render(webglRenderer: WebGLRenderer): void; }