import { ResourceManager } from './ResourceManager'; import { AudioResource } from './AudioResource'; import { GLTFResource } from './GLTFResource'; import { TextureResource } from './TextureResource'; import { ImageResource } from './ImageResource'; /** * Contains all the core APEngine Resource Managers and related objects. */ export declare namespace APEResources { const audio: ResourceManager; const gltf: ResourceManager; const textures: ResourceManager; const images: ResourceManager; /** * Preload all resource managers. */ function preloadResources(): Promise; function getProgress(): Readonly; /** * Dispose of all resource managers. */ function diposeAll(): void; /** * Print out all resource manager load states to the console. */ function printLoadStates(): void; }